<?xml version="1.0" encoding="utf-8"?>

<!-- This file contains all the language data that must be loaded as soon as possible -->

<dataset>

  <!-- %language% is the 3 character language identifier.  -->
  <!-- Base language data for the game -->
  <binary processor="LanguageDataManager" filename="language/language_%language%.lng" userdata="0,0" map="UPDATE" pool="UPDATE_TEMPORARY" />

</dataset>
