Heroes are typically elite human soldiers that are powerful in combat, and may have special abilities as well. They are trained from the <link="proto:settlement level 1">Town Center</link>, <link="proto:temple">Temple</link> or <link="proto:fortress">Fortress</link>. Atlantean Heroes are created from Atlantean human units, including Citizens, Oracles, and Soldiers.

Heroes are more expensive than <link="topic:human soldiers">human soldiers</link>, but are cost-effective at defeating <link="topic:myth units">myth units</link>.

Egyptian heroes are the <link="proto:pharaoh">Pharaoh</link> and <link="proto:priest">Priest</link>. You may have one or two Pharaohs and as many Priests as you can afford. Norse heroes are <link="proto:hero norse">Hersirs</link>. You can train as many Hersirs as you can afford. Greek heroes are unique, but more powerful than other heroes. You can have one Greek Hero per Age. If a Greek Hero dies, he can be retrained for the same price. Atlantean Heroes can be created from any Atlantean human unit and you can have as many as you can afford.

In the Age of Mythology campaign, the heroes can rise again if they <link="topic:hero death model">fall in battle</link>.